Educational Content
Topics | For Teaching | Curriculum
Baggin' the Dragon has been designed to meet Australian State Curriculum Standards and National Benchmarks in measurement, shape, space, data & algebra and is integrated with Language, Science and Study of Society & Environment outcomes.
The carefully-crafted progression of questions builds confidence as children progress through the levels. New concepts are introduced gradually allowing for mastery and the building of proper foundations.
Baggin' the Dragon is great for both maths group work and individual students. When used at home, students are able to explore at their own pace topics not always prioritised in classrooms because of time constraints.
Essential topics and fun learning
- Baggin' the Dragon is carefully sequenced from Early Childhood to Middle Secondary level, with a whole range of learning experiences for every different type of learner.
- All Ages and Stages Players can choose the most appropriate level for themselves and compete against up to three other players, with anyone having a chance of winning!
- Users can set the level of questions they will answer. Sub-sections can also be turned off allowing the user to concentrate on particular areas. This allows each child to be challenged but also enjoy success.
- The 14 individual maths curriculum strands are:
Measurement Mass, Length, Area, Volume, Time
Space 2D & 3D Shape, Angle & Spatial Reasoning, Position & Coordinate Geometry, Transformations & Symmetry
Chance & Data Organising & Interpreting Data, Probability
Algebra Patterns, Relationships & Reasoning, Formulae & Equations
Functions and Graphs - Content is highly visual and interactive, as befits the 'hands-on' nature of these strands. Even kids who don't enjoy the grind of learning number facts will engage!
- More Than Maths! Activities are designed to promote high order thinking skills the maths is embedded in a sophisticated language shell. Children who enjoy words will love 'maths with words'. Children who are not strongly literate are stimulated towards greater reading and comprehension skills.
For Teaching
Maths activities in Baggin' the Dragon have been created to help teachers assess whether students have met specific curriculum outcomes in the areas of Measurement, Space, Algebra and Data.
Custom Content Students may be drilled on certain areas that need work with the option to present specific categories (eg Patterns & Reasoning). Questions may also be presented outside the context of the game in the 'Questions Only' section.
User-Management & Record Keeping Baggin' the Dragon has a game-save option for multiple game sessions, networkable administration and record-keeping covering up to 2,048 users and up to 512 groups.
Scope & Sequence Chart (below) Curriculum objectives are listed alongside the game level at which the relevant questions can be found.

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Curriculum References
Baggin' the Dragon content is correlated to each Australian state mathematics syllabus. Click on the links below to download the relevant documents.- Concepts & Outcomes
- Syllabus Statement objectives addressed for each state
- National Benchmarks
- Content Design
- NSW - Patterns & Algebra, Data, Number
- NSW - Measurement, Space & Geometry
- NSW - Graphs, Length, Area
- NSW - Space 3D, Space 2D, Position
- NSW - Volume, Time, Mass
- NT - Algebra, Chance & Data
- NT - Shape, Measurement
- QLD - Chance & Data
- QLD - Measurement
- QLD - Patterns & Algebra
- QLD - Space
- SA - Exploring, Analysing & Modelling Data, Pattern & Algebraic Reasoning
- SA - Spatial Sense & Geometric Reasoning, Measurement
- TAS - Strand Statements Addressed by Content of Numbers Up! 2
- TAS - Outcomes
- VIC
- WA - Chance & Data, Algebra, Number
- WA - Space, Measurement
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