The New Horizons Product Database
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Search Results
* Please click on the products you are interested in for further information and pricing on that title.
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Bailey and his neighbourhood friends encourage kids to learn letters, word stories and rhyming. Ages: 2 - 6 | |
An interactive, animated, and musical introduction to basic maths. Closely follows the K - 3 maths syllabus. Ages: 3 - 7 | |
An outstanding maths tool for junior primary maths with students learning as they play. Reinforce core curriculum skills. Ages: 2 - 6 | |
Problem solving game which develops higher-level critical-thinking skills. Ages: 4 - 8 | |
Children explore science concepts, expand their science vocabularies, and see and enjoy science in the world around them. Ages: 3 - 7 | |
Develop children's awareness of the world around them. Ages: 4 - 7 | |
A fully interactive educational tool developed from the primary school curriculum and suitable for children 5 or 6 years old. Ages: 5 - 7 | |
A Living Book interactive reading adventure. Ages: 3 - 7 | |
Interactive activities to develop a sense of time and location. Ages: 4 - 7 | |
Magical language adventures for infants with two complete adventures. Ages: 5 - 7 | |
A series of animated books featuring speech and graphics. Ages: 5 - 8 | |
A Living Book interactive reading adventure. Ages: 3 - 7 | |
A third grade language, maths, history, science, art and music adventure. Ages: 7-9 | |
A series of twenty separate modules with each module presenting a series of sounds and exploring their usage in a variety of situations. Ages: 4 - 12 | |
An animated talking alphabet. Students become familiar with the sounds and shapes of the alphabet with the assistance of speech, music, illustrations and animations. Ages: 3 - 6 | |
A delightful selection of nursery rhymes brought to life with animation, narration, sound effects and music. Ages: Pre - Infants | |
Broad-ranging Early Childhood activities. Ages: 4 - 6 | |
Reading program based on the Fitzroy series of readers. Includes 20 stories and an alphabet program. Ages: 4 - 7 | |
Reading program based on the Fitzroy series of readers. Includes 20 stories and word square maker. Ages: 4 - 7 | |
A self-paced, interactive phonics program designed to assist students in developing accuracy and speed in blending sounds. Ages: 7 - 12 | |
Naughty but nice - twelve talking stories that are full of fun! Ages: 5 - 8 | |
Join B1 and B2 on a wonderful adventure through the fun-filled world of Cuddles Avenue. Ages: 2 - 6 | |
An award-winning, foundational-skills builder. Ages: 4 - 6 | |
An award-winning, foundational-skills builder. Ages: 3 - 5 | |
Build reading and thinking skills through active exploration. Ages: 4 - 6 | |
Encounter a universe of sounds, words, sentences and stories. Ages: 4 - 6 | |
A fun-filled introduction to the world of computer learning. Ages: 3 - 8 | |
An enjoyable program featuring pre-reading and pre-number activities. Ages: 3 - 5 | |
An enjoyable program for Kindergarten-aged children featuring pre-reading and pre-number activities. Ages: 4 - 6 | |
An enjoyable and instructive introduction to the world of computers and interactive learning. Skills developed include memory-building, sequencing, problem-solving, musical exploration and visual creativity. Ages: 2 - 6 | |
Features fun games (memory building, letter and colour recognition, musical exploration and others), stunning 3D graphics, and plenty of classic Wiggles songs. Ages: 3 - 7 | |
Covers electricity, forces and motion, light and sound, the earth, and the sun and moon in space. Ages: 5 - 7 | |
Enhance reading skills through IBM speech recognition technology. Build reading and thinking skills through active exploration. Ages: 5 - 7 | |
Describes how to get the best out of your Kid Pix software in the classroom. Includes template CD. Ages: 8 - 11 | |
Describes how to get the best out of your Kid Pix software in the classroom. Includes template CD. Ages: 5 - 7 | |
Includes a range of activities to be used with Kid Pix, plus a bonus template CD. Ages: 8 - 11 | |
Includes a range of activities to be used with Kid Pix, plus a bonus template CD. Ages: 5 - 7 | |
Two CDs with activities which teach phonics, counting, memory skills, vocabulary, colours and shapes, money values, creativity, and social skills. Ages: 4 - 6 | |
This product uses the same unique blend of fun and learning which has made the television series a hit for many years. Ages: 2 - 6 | |
Promotes number and shape recognition, counting, listening, observation, and memory skills through a variety of activities. Ages: 3 - 8 | |
Includes numbers from 0 - 20, ordering numbers, place value, odd and even numbers, counting in twos, and addition and subtraction. Ages: 4 - 6 | |
Teaches primary-age students to use a keyboard correctly by blending tried and tested traditional teaching methods with the entertaining and interactive capabilities of a modern computer program. Ages: 5 - Adult | |
A great introduction to aspects of human biology. Ages: 5 - 7 | |
Designed to develop capability in the areas of communication and handling information, and controlling and modelling. Ages: 5 - 7 | |
This CD contains 30 talking stories, which are invaluable for teaching and reinforcing letter sounds. Ages: 4 - 6 | |
Designed to prepare children for their first years at school. Ages: 3 - 5 | |
Uses of parent-assisted learning to introduce children to the concepts of size, shape and colour. Ages: 2 - 3 | |
The Big ABC teaches children to hear and identify sounds, recognise letters, and to read and spell words. Ages: 4 - 6 | |
Develop a knowledge of phonics and an awareness of sounds using each letter of the alphabet and four digraphs. Ages: 4 - 6 | |
18 delightful activities which help develop a knowledge of rhyme, letters and sounds, enabling them to use the analogy strategy to develop listening, reading and writing skills. Ages: 5 - 7 |
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