Convert 3 hours work into 6 months progress with Baggin’ the Dragon Maths

Get the dragon by the tail to fire up maths progress

Combining a deep understanding of learning theory and classroom practice with innovative technology is at the heart of EdAlive’s suite of learning websites.  Our research ensures that our products deliver the best and continue to improve. 

A new study of student progression in Baggin’ the Dragon Maths Online shows users making solid progress. What we found was a typical increase 6 months maths age in 6 half-hour sessions of in game mode recorded across multiple age groups and starting abilities. This impressive increase of mathematical skill in such a short period can unlock the key to boosting maths skills in the classroom!

A typical student’s substantial progress

For students with sufficient history of usage of Baggin’ the Dragon Maths Online (over 200 correct answers), we found that the average rate of progression across 50 mixed-age students was six months in maths age after the equivalent of 6 half-hour sessions in game mode – around 180 questions attempted.  (Note that this work could be completed in less time using practice mode without game-play interludes.)   

Figure 1 shows the average progression for these students, indicating a strong trend.  Students from a wide range of initial levels and ages contributed to this trend.  This is important evidence that Baggin’ the Dragon Maths Online is a valuable tool across a wide range of ages and students will benefit whether they are currently performing at, above, or below age expectation. 

Convert 3 hours work into 6 months progress with Baggin’ the Dragon Maths -

With its multiple-topic automated Adaptive Learning, Baggin’ the Dragon Maths is perfect for delivering extra attention where it is needed, and always at the right level to consolidate and extend. 

A teacher’s dream – enriched learning without extra work

The widespread success for users of Baggin’ the Dragon Maths Online underlines that it is not dependent upon teacher input to set work or monitor progress.  Automated Adaptive Learning takes the hard work out of setting individualised revision or extension material.  Even more, students receive real-time feedback without creating more marking for teachers.  The whole class remains engaged – fast learners don’t become bored and slower learners don’t feel friendless, rather growing in confidence as they learn.  Baggin’ the Dragon Maths Online even offers a realistic alternative to individual tutoring – targeted assistance with proven results for a fraction of the cost.

How Baggin’ the Dragon Maths helps your students achieve brilliance

Baggin’ the Dragon Maths Online presents students with problem-type questions across nine topics each with up to 33 levels, within eight curriculum ages ranging through 5-6 year-old to 12-15+ year-old.  EdAlive’s automated Adaptive Learning system tailors the content to each student.  In game mode, multiple students answer a question (concurrently) and then participate in the engaging Baggin’ the Dragon game with elements influenced by their mathematical success.  If a question is too hard, the player has the option to try an alternative question, but there are also bonus points on offer for tackling a more challenging question. 

In contrast to Maths Invaders Online with its focus on quick-fire mental questions at speed to produce fluency, Baggin’ the Dragon Maths Online requires students to think through a problem – at the more advanced levels, multiple stages may be involved. 

Automated Adaptive Learning is applied to each topic separately so that students may find their most suitable level in each – the perfect balance of challenge and reinforcement.  The nine specified topics are: 

  • Numeration 
  • Addition & subtraction 
  • Multiplication & division 
  • Fractions & decimals 
  • Chance 
  • Patterns & Algebra 
  • Data 
  • Measurement 
  • Space & geometry. 

These topics are broadly-defined – together there is coverage for over 90% of the curriculum. 

Watch your students excel with EdAlive Online Learning’s full range of websites

EdAlive’s other Online Learning websites all incorporate equivalent technology and boast similar student achievements. From raising typing speed by 6wpm a term with Typing Tournament Online and boosting both Maths age and instant recall speed with Maths Invaders Online. Additionally with current research into Words Rock Online and Volcanic Panic Reading Success Online, EdAlive’s research indicates that students using our websites are making remarkable learning progress in comparison to their peers.

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