ACMSP225

List all outcomes for two-step chance experiments, both with and without replacement using tree diagrams or arrays. Assign probabilities to outcomes and determine probabilities for events

1. In the Bag 2 - calculate probability as a decimal
2. Funky Arcade- determine probablity in 2 stage event
3. Slick Snacks 3 - determine probablity in 2 stage event
4. Slick Snacks 2 - determine probablity in 2 stage event
5. Stacking Up The Dice 6 - determine probability given sample space
6. Stacking Up The Dice 5 - determine probability given sample space
7. In the Bag 1 - calculate probability as a decimal
8. It's In The Bag 5 - combined probability
9. It's In The Bag 4 - combined probability
10. It's in the Bag 3 - multi-stage without replacement, remaining sampl space
11. It's In The Bag 1 - two-stage sampling without replacement
12. It's in the Bag 2 - multi-stage without replacement, remaining sampl space
13. Multi-Mix-Up 4 - make predictions about population based on sample results
14. Multi-Mix-Up 3 - make predictions about population based on sample results
15. Multi-Mix-Up 2 - make predictions about population based on sample results
16. Multi-Mix-Up 1 - make predictions about population based on sample results
17. Action Zone 8 - calculate probability as a decimal
18. Fletch's Football Fever 1 - simple probabilty as a decimal
19. Percibald's Probability 5 - determine probability as a simplified fraction (1)
20. Percibald's Probability 4 - determine probability as a simplified fraction (2)
21. Percibald's Probability 2 - determine probability as a simplified fraction (2)
22. Action Zone 9 - calculate probability as a decimal
23. Action Zone 10 - calculate probability as a decimal