Calculate probabilities, using fractions, percentages, and ratios
Calculate probabilities, using fractions, percentages, and ratios
1. | In The Bag - equally likely events | |
2. | In the Bag 2 - calculate probability as a decimal | |
3. | Funky Arcade- determine probablity in 2 stage event | |
4. | Slick Snacks 3 - determine probablity in 2 stage event | |
5. | Slick Snacks 2 - determine probablity in 2 stage event | |
6. | Slick Snacks 1 - determine probablity in 2 stage event | |
7. | Stacking Up The Dice 6 - determine probability given sample space | |
8. | Stacking Up The Dice 5 - determine probability given sample space | |
9. | Stacking Up The Dice 4 - determine probability given sample space | |
10. | The Fair - determine total number of possible outcomes | |
11. | In the Bag 1 - calculate probability as a decimal | |
12. | Stacking Up The Dice 3 - determine probability given sample space | |
13. | Percibald's Probability - determine probability as a simplified fraction | |
14. | Pick a Card 4 - describe probability of an event as a simplified fraction | |
15. | Out Of The Bag 3 - simple event, probability as percentage, impossible = 0% | |
16. | It's In The Bag 5 - combined probability | |
17. | It's In The Bag 4 - combined probability | |
18. | It's in the Bag 3 - multi-stage without replacement, remaining sampl space | |
19. | It's In The Bag 1 - two-stage sampling without replacement | |
20. | Grab It! 2 - combined probability | |
21. | It's in the Bag 2 - multi-stage without replacement, remaining sampl space | |
22. | Grab It! 1 - combined probability | |
23. | Roll 'n' Ride 1 - probability, indices | |
24. | Multi-Mix-Up 4 - make predictions about population based on sample results | |
25. | Multi-Mix-Up 3 - make predictions about population based on sample results | |
26. | Multi-Mix-Up 2 - make predictions about population based on sample results | |
27. | Multi-Mix-Up 1 - make predictions about population based on sample results | |
28. | Stacking Up the Dice 4 - determine probability of an event given sample space | |
29. | Stacking Up the Dice 3 - determine probability of an event given sample space | |
30. | Stacking Up the Dice 2 - determine probability of an event given sample space | |
31. | Stacking Up the Dice 1 - determine probability of an event given sample space | |
32. | Action Zone 8 - calculate probability as a decimal | |
33. | Mr Smith Shelves Science 3 - probability of compound events | |
34. | Fletch's Football Fever 4 - probability of compound events | |
35. | Fletch's Football Fever 3 - probability of compound events | |
36. | Fletch's Football Fever 2 - probability of compound events | |
37. | Fletch's Football Fever 1 - simple probabilty as a decimal | |
38. | Mr Smith Shelves Science 2 - probability of compound events | |
39. | Mr Smith Shelves Science 1 - sample space, compound events | |
40. | Cutting the Cards 3 - probability of simple and compound events | |
41. | Cutting The Cards 2 - probability of simple and compound events | |
42. | Cutting The Cards 1 - probability of single and two-stage events | |
43. | Roll 'n' Ride 3 - probability, indices, complementary event | |
44. | Roll 'n' Ride 2 - probability, indices | |
45. | Stacking Up The Dice 6 - determine probability of an event given sample space | |
46. | Stacking Up The Dice 5 - determine probability of an event given sample space | |
47. | Kris's Car Centre 2 - multi-stage/compound events | |
48. | Kris's Car Centre 4 - multi-stage/compound events | |
49. | Kris's Car Centre 3 - multi-stage/compound events | |
50. | Kris's Car Centre 1 - multi-stage/compound events | |
51. | Princess Rose 3 - calculate probability | |
52. | Percibald's Probability - determine probability as a simplified fraction | |
53. | Percibald's Probability 5 - determine probability as a simplified fraction (1) | |
54. | Percibald's Probability 4 - determine probability as a simplified fraction (2) | |
55. | Percibald's Probability 2 - determine probability as a simplified fraction (2) | |
56. | Action Zone 9 - calculate probability as a decimal | |
57. | Action Zone 10 - calculate probability as a decimal |