# VCMMG172

Use simple scales, legends and directions to interpret information contained in basic maps

 1 That's Far Enough 4 - measure with and calculate length in units of 10cm 2 Sam Sees It All - left or right 3 Sam Sees It All - left or right 4 Sam Sees It All - left or right 5 Way To Go! - compass bearings; N, S, E, W 6 Way To Go! - compass bearings; N, S, E, W 7 Old Gold Town - find grid coordinates for location 8 Old Gold Town - find grid coordinates for location 9 Old Gold Town - find grid coordinates for location 10 Way To Go! - compass bearings N, S, E, W 11 Treasure Hunt - move 1 space north, write coordinates 12 Treasure Hunt - move 2 spaces west, write coordinates 13 Treasure Hunt - move 2 spaces east, write coordinates 14 The Office Shuffle: Compass directions, N, S, E, W 15 The Office Shuffle - compass directions; N, S, E, W 16 Solve-a-Word - use grid coordinates to solve puzzle 17 Solve-a-Word - use grid coordinates to solve puzzle 18 Shape Up! - move objects to given grid coordinates 19 Solve-a-Word - use grid coordinates to solve puzzle 20 Shape Up! - move objects to given grid coordinates 21 Shape Up! - move objects to given grid coordinates 22 Beetle Beat - move from one set of coordinates to another, calculate distance travelled 23 Beetle Beat - move from one set of coordinates to another, calculate distance travelled 24 Solve-a-Word - use grid coordinates to solve puzzle 25 Solve-a-Word - use grid coordinates to solve puzzle 26 Solve-a-Word - use grid coordinates to solve puzzle 27 Precise Position - select objects at given grid references 28 Precise Position - select objects at given grid coordinates 29 Precise Position - select objects at given grid coordinates