Assign probabilities to the outcomes of events and determine probabilities for events (ACMSP168)
Outcomes
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Assign a probability of 0 to events that are impossible and a probability of 1 to events that are certain to occur
Examples
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Assign probabilities to simple events by reasoning about equally likely outcomes, eg the probability of randomly drawing a card of the diamond suit from a standard pack of 52 playing cards is 13/25 = 1/4
Examples
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Solve probability problems involving single-step experiments using cards, dice, spinners, etc
Examples